- Become Blackhole mass farming starts with repeated impacts on similarly sized bodies to knock fragments loose.
- Impact Power upgrades raise yield per hit from 1 to 2 to 3 fragments - prioritize it early.
- Mass carries over between runs, so failed runs still count toward the epoch progress bar.
- Matter Streams unlock straight lines of bodies you can shatter in one pass for huge mass gains.
- Growth Ticks trigger size upgrades (dust to rock), unlocking a whole new upgrade tree.
Mass Fundamentals: How Become Blackhole Progression Works
In Become Blackhole, you begin as interstellar dust with almost no mass. Every collision knocks fragments off larger bodies, and collecting those fragments builds your mass bar. Once the bar fills, you unlock the next epoch and permanently grow. The core loop is simple: gain momentum, strike targets, collect fragments, spend stardust on upgrades, repeat.
The demo run below shows the entire early progression path from dust to rubble aggregate core.
Video Highlights:
- Starting as dust, using mouse-only movement and momentum-based impacts
- Mass carrying over between runs, filling the bar to unlock epochs
- Upgrade choices: Gentle Gravity, Agile Steering, Impulse Gathering
- Matter Streams introduced at cosmic matter tier for chained mass gains
- Growth into a rock, unlocking the rubble aggregate core upgrade tree
You cannot gain mass by simply dropping onto a target repeatedly. Every hit requires momentum - keep moving and line up follow-up strikes to pop fragments loose.
Early Upgrades: What to Pick First
Your first stardust choices shape the entire run. The demo highlights three opening options, and picking impact-focused upgrades first produces noticeably better mass-per-run numbers.
| Upgrade | Effect | Priority |
|---|---|---|
| Gentle Gravity | Passive pull on nearby dust, needs 5 stars | ★★★★ |
| Agile Steering | Turn response 100 to 125 | ★★★★ |
| Impulse Gathering | Impact Power +1 (hits yield 2 instead of 1) | ★★★★★ |
| Stellar Wind Drift | Higher travel speed | ★★★ |
| Dust Compression | Size 1, costs more stardust | ★★★ |
Take Impulse Gathering first. Doubling fragment yield per hit compounds across every run and speeds up all later unlocks.
Key Upgrade Families
Offense
- Impact Power raises per-hit yield
- Critical Impact adds crit chance for bonus hits
- Breaks bodies in fewer strikes
Mobility
- Core Pressure cuts collision slowdown 10%
- Agile Steering improves turning
- Keeps momentum chains alive
Economy
- Stardust Ledger boosts gain
- Mass Gain % upgrades multiply income
- Second Wind grants starting time bonus
How to Get Mass Fast: Step-by-Step Routine
Start With Matched Targets
Float until you find bodies close to your size. Oversized targets absorb hits without losing fragments - avoid the big ones early.
Build Momentum Before Each Hit
Strike at speed, clip the target, then circle back. Repeated low-speed bumps yield almost nothing.
Spend Stardust on Impact Power
Raise per-hit yield from 1 to 2 to 3 as soon as options appear. This is the single biggest mass-per-run multiplier.
Unlock and Hunt Matter Streams
At cosmic matter tier, straight lines of bodies appear. Shatter an entire stream in one pass for the largest single mass payouts in the demo (300+ per run).
Push Through Growth Ticks
Keep filling the mass bar to trigger growth ticks. Crossing into rock form unlocks the rubble aggregate core tree with elastic aggregation and stronger gravity.
Options like "enemy body size +1" make every target bigger and harder to break. Skip these until your impact power can handle them - they stall early mass gain.
Matter Streams and Combo Chains
Matter Streams are the fastest mass source once unlocked. Groups of bodies cross space in straight lines, and shattering them collects fragment chains. Upgrades extend stream duration, width, and density.
| Stream Upgrade | Effect | Value |
|---|---|---|
| Matter Stream Duration | +2 seconds of stream activity | High |
| Stream Width | Wider lines, easier to hit | High |
| Denser Streams | More bodies per line | Very High |
| Stream Body Mass Gain | +40% mass from stream bodies | High |
After picking Denser Streams, the demo run jumped from roughly 40 mass per run to 350. Prioritize density upgrades over raw speed.
Progression Checklist and Milestones
Early Game Mass Milestones:
- Pick Impulse Gathering as first upgrade
- Earn 5 stars for Gentle Gravity
- Unlock Matter Streams at cosmic matter tier
- Hit a 300+ mass single run via dense streams
- Trigger first growth tick and become a rock
- Open the rubble aggregate core upgrade tree
Mass accumulates across runs. A bad run that only nets 20 mass still fills the epoch bar - never restart manually, just keep playing.
FAQ
Q: Does mass carry over between runs in Become Blackhole?
Yes. Mass gained in each run carries over and fills the epoch progress bar. Filling the bar unlocks the next epoch and advances you toward growth ticks.
Q: How do I get mass fast in Become Blackhole?
Prioritize Impact Power upgrades to raise per-hit yield, then unlock Matter Streams and their density upgrades. A single dense stream pass can yield 300+ mass, compared to 20-40 for basic impact farming.
Q: Why am I not gaining mass from big bodies?
Oversized targets do not shed fragments for low-impact-power players. Target bodies near your own size and upgrade impact power before challenging larger objects.
Q: What happens at a growth tick?
A growth tick increases your size tier - for example, dust evolves into a rock. This unlocks a brand-new upgrade tree, such as the rubble aggregate core with elastic aggregation and stronger gravity.